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hero_system:combat

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hero_system:combat [2021/02/01 07:01]
96.37.90.6
hero_system:combat [2021/02/01 07:16] (current)
96.37.90.6
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 | ^ Description ^ Why it's useful ^ | ^ Description ^ Why it's useful ^
 ^ [[hero_system:​Block]] ​ | '​Attack'​ your opponent'​s attack to negate it | Can possibly negate multiple attacks, might take next Phase before attacker | ^ [[hero_system:​Block]] ​ | '​Attack'​ your opponent'​s attack to negate it | Can possibly negate multiple attacks, might take next Phase before attacker |
-^ [[hero_system:​Brace]] ​ |   +^ [[hero_system:​Brace]] ​ | Offset range modifier ​Makes it easier to hit distant targets ​
-^ [[hero_system:​Disarm]] ​ |   +^ [[hero_system:​Disarm]] ​ | Knock weapon out of opponent'​s hands Can get rid of OAF/IAF powers ​
-^ [[hero_system:​Dodge]] ​ |   +^ [[hero_system:​Dodge]] ​ | Gain increased DCV Makes it harder to be hit 
-^ [[hero_system:​Grab]] ​ |   |+^ [[hero_system:​Grab]] ​ | Immobilize opponent'​s limbs Immobilize, restrict power usage, inflict damage ​|
 ^ [[hero_system:​Haymaker]] ​ |  |  | ^ [[hero_system:​Haymaker]] ​ |  |  |
 ^ [[hero_system:​Move By]]  |  |  | ^ [[hero_system:​Move By]]  |  |  |
hero_system/combat.1612162861.txt.gz · Last modified: 2021/02/01 07:01 by 96.37.90.6