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hero_system:combat [2021/02/01 06:57]
96.37.90.6
hero_system:combat [2021/02/01 07:16] (current)
96.37.90.6
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 **Core combat maneuvers:​** **Core combat maneuvers:​**
-  *  
-  * [[hero_system:​Brace]] 
-  * [[hero_system:​Disarm]] 
-  * [[hero_system:​Dodge]] 
-  * [[hero_system:​Grab]] 
-  * [[hero_system:​Haymaker]] 
-  * [[hero_system:​Move By]] 
-  * [[hero_system:​Move Through]] 
-  * [[hero_system:​Multiple Attack]] 
-  * [[hero_system:​Set]] 
-  * [[hero_system:​Shove]] 
-  * [[hero_system:​Strike]] 
-  * [[hero_system:​Throw]] 
-  * [[hero_system:​Trip]] 
- 
 | ^ Description ^ Why it's useful ^ | ^ Description ^ Why it's useful ^
-^ [[hero_system:​Block]] ​ | '​Attack'​ your opponent'​s attack to negate it | Can possibly negate multiple attacks, might be able to take next Phase before attacker |+^ [[hero_system:​Block]] ​ | '​Attack'​ your opponent'​s attack to negate it | Can possibly negate multiple attacks, might take next Phase before attacker ​
 +^ [[hero_system:​Brace]] ​ | Offset range modifier | Makes it easier to hit distant targets | 
 +^ [[hero_system:​Disarm]] ​ | Knock weapon out of opponent'​s hands | Can get rid of OAF/IAF powers | 
 +^ [[hero_system:​Dodge]] ​ | Gain increased DCV | Makes it harder to be hit | 
 +^ [[hero_system:​Grab]] ​ | Immobilize opponent'​s limbs | Immobilize, restrict power usage, inflict damage | 
 +^ [[hero_system:​Haymaker]] ​ |  |  | 
 +^ [[hero_system:​Move By]]  |  |  | 
 +^ [[hero_system:​Move Through]] ​ |  |  | 
 +^ [[hero_system:​Multiple Attack]] ​ |  |  | 
 +^ [[hero_system:​Set]] ​ |  |  | 
 +^ [[hero_system:​Shove]] ​ |  |  | 
 +^ [[hero_system:​Strike]] ​ |  |  | 
 +^ [[hero_system:​Throw]] ​ |  |  | 
 +^ [[hero_system:​Trip]] ​ |  |  ​|
  
 **Optional combat maneuvers:​** **Optional combat maneuvers:​**
hero_system/combat.1612162667.txt.gz · Last modified: 2021/02/01 06:57 by 96.37.90.6