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hero_system:combat [2021/02/01 06:48]
96.37.90.6
hero_system:combat [2021/02/01 07:16] (current)
96.37.90.6
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 **Core combat maneuvers:​** **Core combat maneuvers:​**
-  * [[hero_system:​Block]] +| ^ Description ^ Why it's useful ^ 
-  [[hero_system:​Brace]] +[[hero_system:​Block]]  ​| '​Attack'​ your opponent'​s attack to negate it | Can possibly negate multiple attacks, might take next Phase before attacker | 
-  [[hero_system:​Disarm]] +[[hero_system:​Brace]]  ​| Offset range modifier | Makes it easier to hit distant targets | 
-  [[hero_system:​Dodge]] +[[hero_system:​Disarm]]  ​| Knock weapon out of opponent'​s hands | Can get rid of OAF/IAF powers | 
-  [[hero_system:​Grab]] +[[hero_system:​Dodge]]  ​| Gain increased DCV | Makes it harder to be hit | 
-  [[hero_system:​Haymaker]] +[[hero_system:​Grab]]  ​| Immobilize opponent'​s limbs | Immobilize, restrict power usage, inflict damage | 
-  [[hero_system:​Move By]] +[[hero_system:​Haymaker]]  ​|  |  | 
-  [[hero_system:​Move Through]] +[[hero_system:​Move By]]  ​|  |  | 
-  [[hero_system:​Multiple Attack]] +[[hero_system:​Move Through]]  ​|  |  | 
-  [[hero_system:​Set]] +[[hero_system:​Multiple Attack]]  ​|  |  | 
-  [[hero_system:​Shove]] +[[hero_system:​Set]]  ​|  |  | 
-  [[hero_system:​Strike]] +[[hero_system:​Shove]]  ​|  |  | 
-  [[hero_system:​Throw]] +[[hero_system:​Strike]]  ​|  |  | 
-  [[hero_system:​Trip]]+[[hero_system:​Throw]]  ​|  |  | 
 +[[hero_system:​Trip]] ​ ​| ​ |  |
  
 **Optional combat maneuvers:​** **Optional combat maneuvers:​**
hero_system/combat.1612162128.txt.gz · Last modified: 2021/02/01 06:48 by 96.37.90.6